Legal · Intuition Check

Privacy Policy

Effective date: October 4, 2026  ·  Uniconduct LLC

The short version Intuition Check does not collect, store, or transmit any personal information. There are no accounts, no analytics, no telemetry, and no third-party SDKs. Your settings, the photos you add to image sets, and your guess statistics are stored on your device. The partner game talks directly between two devices on your local network. The app sends nothing to us — and we run no servers that could receive it.

1. Overview

This Privacy Policy applies to the Intuition Check application ("the app") developed by Uniconduct LLC ("we", "our", or "us") for iPhone, iPad and Macs with Apple silicon. It explains what data the app handles, what it does not, and how the partner game works over a local network.


2. Information we collect

We collect no information whatsoever. Specifically:

No personal data. The app does not ask for your name, email, phone number, location, or any other personal identifier.

No accounts. There is no sign-up, sign-in, or user profile.

No usage data. The app does not track which features you use, how often you open it, or how long you spend in it.

No telemetry or analytics. The app contains no analytics SDKs, crash reporting services, advertising libraries, or telemetry of any kind.

No device identifiers. The app does not collect device IDs, advertising identifiers (IDFA), or any hardware identifiers.


3. Data stored on your device

Everything the app saves is stored on your device, in the app's own storage:

Preferences. Settings such as your preferred mode, deck size, number digit range, and toggle states, saved using the operating system's standard preferences storage (UserDefaults).

Your guess sets. The card, number, and image sets you create, including any photos you add to image sets. These are stored as files inside the app's local container.

Guess statistics. If guess tracking is on, the app records your rounds (which set, the mode and play style, how you marked the round, the value that came up, your guess, whether it was correct, how many values were in play, the state you noted, and when) so it can show your statistics. A series is recorded in the same way, as a single record of the value you willed, how long the series was, how many draws it made and how many of them hit. By default these records are kept only in memory for the current session and are cleared when you quit the app — nothing is written to storage. If you turn on "Save statistics on device" in Settings, they are saved to the app's local container so they persist across launches. You can clear these records at any time from the statistics view, and you can turn tracking off entirely in Settings.

An identifier for this installation. The first time the partner game runs, the app makes up a random identifier for this installation — it generates one itself, it is not an iOS device identifier, and it is tied to nothing about you or your Apple Account — and keeps it in its preferences. The partner game is the only thing that uses it, to tell two devices apart and to keep a set you receive associated with the partner it came from. It is also the one thing here that the app sends out by itself, simply because the partner game is open, rather than because you shared something: your device advertises a one-way hash of it on the local network, and the identifier itself goes to the device you are playing with, inside the encrypted connection, and that device stores only the hash. Section 4 describes both. Deleting the app deletes it, and a fresh install makes up a new one.

Apart from that identifier, none of this is ever transmitted off the device by the app, except when you explicitly share it yourself (see sections 4 and 5). Uninstalling the app removes this data, in accordance with the operating system's behaviour.

Backups. Because these are ordinary files in the app's container, they are included in your device's backups like any other app's data. If you back up your device — an iPhone or iPad to iCloud or to a computer, for example — a copy of your guess sets — and your statistics, if you have chosen to save them to your device — goes into that backup. That backup is yours, made by your device's operating system at your request, and governed by Apple's Privacy Policy — we have no access to it.

No iCloud sync. The app does not use iCloud sync or any cloud container of its own. Your sets and statistics are not shared between your devices while you use the app, which is why a set you build on one device does not appear on another.


4. Partner game and local network

The app's optional Partner game lets two devices near each other play a guessing round together. To do this, the app uses Apple's Network framework, which discovers nearby devices — on a Wi-Fi network both devices share, or device to device when the two are close together — and connects to them directly.

While the partner game is open, the app connects to the first nearby device it finds running it — you do not pick one from a list. While the partner game is active, your device:

• Advertises a service record so a nearby second device running the same app can discover it. The record carries a one-way hash of this installation's identifier and the device name the operating system reports, and any device on the same network or close by can read it while the partner game is open. The identifier itself is never advertised, and everything the two devices exchange after connecting is encrypted.
• Exchanges round-related messages with the connected peer: a round configuration (mode, deck size, range, or image set), the chosen value, the guessed value, and a reveal message.
• If you play with one of your image sets, sends that set — its name, settings, and images — directly to the connected peer's device, so both devices can show the same pictures. The transfer happens only when a round with that set starts, and only to the partner your device is connected to at that moment.
• Displays the device name the operating system reports for the connected peer — on iPhone and iPad that is a generic name such as "iPhone", which is why you can give a partner a nickname of your own; the nickname is stored on your device.

Alongside a set a partner sends you, your device records the device name their operating system reports and a one-way SHA-256 hash of their installation identifier. This is how the app keeps that set associated with the partner it came from, so one partner's images are never offered to another. Their raw identifier is never stored, the hash cannot be reversed into it, and the name and the hash are stored only on your device. Any nickname you give a partner is likewise stored only on your device.

Image sets received from a partner are stored on the receiving device so the app can display them. The receiver can keep them or have them deleted automatically after the session (Settings → Partner game), and can remove them at any time.

The app does not send any of this information to any server, third party, or cloud service. Uniconduct LLC operates no backend for this app. The exchange happens directly between the two devices.

Because the partner game requires local network access, the operating system asks your permission the first time the app tries to use it. You can revoke this permission at any time in Settings → Privacy & Security → Local Network on iPhone and iPad.


5. Camera, photo library, and sharing sets as files

You can build guess sets from your own images. The app offers three ways to add them, none of which sends anything anywhere:

Photos. Images are chosen through the system photo picker, which runs outside the app and hands over only the pictures you select. The app never gets access to the rest of your library.

Camera. If you choose to take a photo in the app, the operating system will ask for camera permission. The camera is used only to capture pictures for your image sets; photos are saved into the app's local storage and nowhere else. You can revoke this permission at any time in Settings → Privacy & Security → Camera on iPhone and iPad.

Files. You can import images or a previously exported set from the Files app.

You can also export a guess set as a .guesset file to share it — by AirDrop, Messages, Mail, or any method you choose. The file contains the set's name, settings, and images, and it goes only where you send it. Exporting and importing are entirely user-initiated local file operations; no network service of ours is involved.


6. Purchases and subscriptions

The app is free to download and includes one hour of in-app time, which can be reset up to three times. Continuing beyond that needs a subscription, and some ready-made image sets are paid. Every transaction is handled entirely by Apple through the App Store.

We never see your payment details. Your card number, billing address, and Apple Account credentials go to Apple and never reach us. We have no payment system of our own.

What the app checks. To know whether to unlock itself, the app asks the App Store on your device whether your subscription is currently active, and which sets you own. This happens locally between the app and Apple's services on your device. The answer is not sent to us and is not stored anywhere else. Where access comes through Family Sharing, the app can see that the entitlement was shared with you, because Apple includes that in the answer — it learns nothing about who shared it.

Tips. Where the app offers optional tips, it reads your purchase history from the App Store solely to show how many times you have tipped. That history comes from Apple, is stored on your device, and is not reported to us.

What we do receive. Apple gives us aggregated sales and payout reports. They contain no information identifying individual customers. Refunds are issued by Apple, not by us — request one at reportaproblem.apple.com.


7. Third-party services

The app integrates no third-party analytics, advertising, or tracking services. No data is shared with third parties because no data is collected.

Playing card artwork is provided by Adrian Kennard under the Creative Commons CC0 Public Domain dedication (me.uk/cards). The artwork is bundled inside the app — using it does not contact any external service.

The card artwork is rendered into images on your device using Apple's built-in WebKit framework, which is part of the operating system itself. This rendering runs entirely on your device and performs no network communication of any kind.

Apple may collect certain information as part of operating the App Store and its operating systems. That collection is governed by Apple's Privacy Policy, which is independent of ours.


8. Children's privacy

Because the app does not collect personal information from anyone, it is safe for users of all ages. We collect no data from children, or from anyone else.


9. Changes to this policy

If our privacy practices change, we will update this page with a new effective date. We encourage you to review this policy periodically.


10. Contact us

If you have any questions or concerns about this Privacy Policy, please contact us at [email protected].